Players can create rockets, aircraft, spaceplanes, rovers, and other craft from a provided set of components. Once built, the craft can be launched by players from the KSC launch pad or runway, or other launch pads and runways around Kerbin, in an attempt to complete player-set or game-directed missions while avoiding partial or catastrophic failure (such as lack of fuel or structural failure). Players control their spacecraft in three dimensions with little assistance other than a stability system called “SAS” to keep their rocket oriented. Provided it maintains sufficient thrust and fuel, a spacecraft can enter orbit or even travel to other celestial bodies. To visualize vehicle trajectory, the player must switch into map mode; this displays the orbit or trajectory of the player vehicle, as well as the position and trajectory of other spacecraft and planetary bodies. These planets and other vehicles can be targeted to view information needed for rendezvous and docking, such as ascending and descending nodes, target direction, and relative velocity to the target. While in map mode, players can also access maneuver nodes to plan out trajectory changes in advance.
The largest, shining object in Earth's starlit night sky, our Moon has long been the source of mystery, myth, and poetry--a captivating inspiration for those who stare at the sky in wonder. But Earth's Moon is a very real object--the only body beyond our own planet that we have actually set foot upon, leaving our lingering footprints in its distant, alien dust. Earth's Moon has been with us almost from the very beginning, and even though it is our planet's closest companion in space, it has nonetheless managed to keep some of its ancient secrets very well. In September 2015, astronomers released a new study that shed light on Earth's bewitching companion's ancient and secretive past. Although our Moon now appears to be unchanging, as if it has always been exactly the same as it appears now--going through its beautiful and, yet, familiar phases, and controlling our ocean tides--in the distant past, things were actually very different.
But small moons like Methone are usually geologically inactive and bereft of an atmosphere. Therefore, they are usually unable to smooth away the scars. Dr. Peter Thomas of Cornell University in Ithaca, New York, explained it this way in the May 17, 2013 New Scientist: "When we look at objects less than 200 kilometers in radius, they are all like potatoes. They have lumps, grooves, craters." This makes Methone's smooth surface a mystery. Dr. Thomas is a Cassini team member.