Players can create rockets, aircraft, spaceplanes, rovers, and other craft from a provided set of components. Once built, the craft can be launched by players from the KSC launch pad or runway, or other launch pads and runways around Kerbin, in an attempt to complete player-set or game-directed missions while avoiding partial or catastrophic failure (such as lack of fuel or structural failure). Players control their spacecraft in three dimensions with little assistance other than a stability system called “SAS” to keep their rocket oriented. Provided it maintains sufficient thrust and fuel, a spacecraft can enter orbit or even travel to other celestial bodies. To visualize vehicle trajectory, the player must switch into map mode; this displays the orbit or trajectory of the player vehicle, as well as the position and trajectory of other spacecraft and planetary bodies. These planets and other vehicles can be targeted to view information needed for rendezvous and docking, such as ascending and descending nodes, target direction, and relative velocity to the target. While in map mode, players can also access maneuver nodes to plan out trajectory changes in advance.
In fact, it may be much more reasonable to suppose that the American government's real capabilities in space exceed anything we have heard about, or can easily believe.
We live in a Cosmic "shooting gallery". Objects inhabiting our Solar System have been profusely and mercilessly blasted by showering asteroids and comets for billions and billions of years. However, planets and large moons have their way of smoothing away the scars--their strong gravity pulls them into a nice ball-like spherical shape. Furthermore, some of these larger spheres possess sufficient internal heat to cause flows of fiery lava and other volcanic features that can fill in the scars of impact craters. A few such large bodies are blasted by strong winds and pouring rains, which also erode away the pockmarks left on their surfaces by showering impactors.
Astronomers have known for years that the temperatures of the lunar near-side are higher than those on the far-side. This is because the abundances of the heat- producing elements uranium and thorium are greater on the near-side than on the far-side. In addition, these higher temperatures are a consequence of the fact that most of the volcanic eruptions occurred on the lunar near-side.